I'm noticing that reflections of area lights (Area Light Diffuse) are considerably harsher in KeyShot 4.3 than in 4.2.
Have a look at attached comparison images that were made using the box_area_light scene in the KeyShot resource folder.
You can see that the
glossy reflections of the area light are consistently brighter/harsher in 4.3.
Many times these reflections (especially at glancing view angles) get completely blown out.
Also, the 'Visible in reflections' option in the Area Light Diffuse material settings doesn't seem to affect reflections in glossy surfaces.
Dries
Thanks Dries. We will take a look. I thought we had addressed this issue in the final build.