Not sure if this is a glitch in the SolidEdge plugin, but it might be. I noticed when I exported to Keyshot using the Render button the mouse orbiting is all weird. Not sure how to explain it other than to say if I drag the mouse left I expect it to rotate around the "z" axis left. What is does instead is rolls the part over on the "y" axis. Here is the part, can a Keyshot expert pull this in and see if it rotates odd to them as well? thank you.
It works MUCH better now that I've updated to ST6. The tessellation is better and the orbiting works fine now.