KeyShot Forum

Technical discussions => Data Import => SOLIDWORKS => Topic started by: blessid on February 05, 2014, 09:09:56 AM

Title: Update Geometry Issue: KS deletes my duplicates
Post by: blessid on February 05, 2014, 09:09:56 AM
I am working on some visuals of a sofa in keyShot and have produced a number of duplicates within the scene for the purpose of demonstrating different colours, formations etc. etc. After making modifications to my SolidWorks assembly file naturally I needed to update my geometry, but when i go to 'Import/Update Geometry', KeyShot Updates the main model but it completely deletes the others! Is this something to do with the origin on the? And because I have moved the duplicates, KeyShot no longer identifies the relation between the duplicates and the original SolidWrks Assembly file?

Note: I am using KeyShot for Mac, and as live linking cannot be done between Mac and Windows (hurry up and become Mac compatible SolidWorks!) I am having to update my geometry using import.
Title: Re: Update Geometry Issue: KS deletes my duplicates
Post by: thomasteger on February 05, 2014, 02:16:41 PM
We will look into the deletion of duplicates.

As far as the update goes, it will currently only update the original model, not the duplicates. We will change this with KeyShot 5 when we introduce instances.
Title: Re: Update Geometry Issue: KS deletes my duplicates
Post by: blessid on February 08, 2014, 08:22:32 AM
Hey Thomas,

Thanks for your help. Good to know. I'll keep my eyes pealed for KS5.

Luke