KeyShot Forum

Technical discussions => Rendering => Topic started by: Speedster on March 10, 2014, 05:45:07 AM

Title: Rendering multiple BIPS in Queue?
Post by: Speedster on March 10, 2014, 05:45:07 AM
Is it possible to set up multiple BIPS to render in one Queue?  I'm afraid to try it!  But, for example, I've needed to render three different client projects, all with many images, but have been doing them one client at a time.
Bill G
Title: Re: Rendering multiple BIPS in Queue?
Post by: thomasteger on March 10, 2014, 05:52:37 AM
Yes, of course.
Title: Re: Rendering multiple BIPS in Queue?
Post by: Speedster on March 10, 2014, 06:42:07 AM
How do you set up multiple BIPS?  Can't find any documentation.
Bill G
Title: Re: Rendering multiple BIPS in Queue?
Post by: DriesV on March 10, 2014, 06:59:01 AM
Open scene #1 > Queue > Add job
Close scene #1
Open scene #2 > Queue > Add job
Close scene #2
Open scene #3 > Queue > Add job
Close scene #3
...

Dries
Title: Re: Rendering multiple BIPS in Queue?
Post by: Robb63 on March 10, 2014, 07:03:40 AM
Just like DriesV writes. It works like a charm, always has.
Title: Re: Rendering multiple BIPS in Queue?
Post by: DriesV on March 10, 2014, 09:48:20 AM
Btw, network rendering works just alike, with the advantage that the network queue is a separate application (thus can remain open as you open/close scenes). Plus, you can reshuffle jobs, even when an image/anim/VR is being rendered.

Dries