Final work of a new character I have been working on. Keyshot has changed my entire workflow in for creating concept art for Feature Film and Games, as I am getting very convincing results . . Shader used the default skin shader with some tweaks I have used a normal map and spec map I have created - post work done in Photoshop. This is entirely rendered in Keyshot with no touch up at all. Only post work is color corrections, flare and dust and the added gun/object top right with some motion blur.
(http://static.squarespace.com/static/5042f71dc4aa99448133eb9f/5317faf3e4b08e6e45e61d29/533bae42e4b0021e4ea1e969/1396420166196/AlpAltiner3Dcharacter.png?format=1500w)
(http://static.squarespace.com/static/5042f71dc4aa99448133eb9f/5317faf3e4b08e6e45e61d29/533b331ae4b0760b422bf5fe/1396388635044/3dcharacterrender.jpg?format=1000w)
It does kinda turbo-charge the workflow doesn't it :)
Martin
Oops forgot to say great result, well done Alp
Indeed - very well done!
Yes TpwUK, I have the greatest weapon now and KeyShot will increase my work speed by 80% - Also thx Thomas for taking time to comment, much appreciate it !
Wow, just incredible Alp.
Really nice work !
fantastic
Made the Keyshot page on FB again too Alp ;)
Martin
Thank you for taking time to comment everyone Also thx to the KeyShot team for the FB page showcase !