KeyShot Forum

Technical discussions => Textures => Topic started by: Ryno on November 06, 2014, 04:30:42 PM

Title: UV Channels?
Post by: Ryno on November 06, 2014, 04:30:42 PM
Does Keyshot 5 currently support multiple different UV channels, or at leas the ability to select which UV channel to use? I have a model where the main diffuse map is UV Channel #3 but it seems that it's using the UV coords of channel #1 and I can't find a way to select the channel I want.