KeyShot Forum

Technical discussions => Materials => Topic started by: luca_061088 on December 01, 2014, 11:17:30 PM

Title: Light Material problem In KeyShot
Post by: luca_061088 on December 01, 2014, 11:17:30 PM
Hi Guys

I've a problem with the Lights Material in KeyShot

I've attach to this post two image show a light setup, but on the other material i've have always a white dots, I dunno why, i'm trying different solution but with no resaults
Can anyone help me with light material?

The light 3D part is a Neon with, base, plastic/glass part, and inside, a tube simulating the NEON. I've applyed to the base a white plastic material, to the plastic/glass part i've applied a diffure white material, and to the tube simulating the neon i've applyed a diffuse point light, and i've try an are diffure light. but in every case, i've have the white dots on the other material and the light is too heavy, also if i turn down a little bit the intensity.

Thanks to all
Luca
Title: Re: Light Material problem In KeyShot
Post by: thomasteger on December 02, 2014, 08:18:49 AM
Are you using KeyShot 5?
Title: Re: Light Material problem In KeyShot
Post by: luca_061088 on December 02, 2014, 09:12:19 PM
Yes, it's a problem of this release?

Thanks
Luca