KeyShot Forum

Technical discussions => Rendering => Topic started by: patobek on December 11, 2014, 10:49:35 AM

Title: Rifle metal material
Post by: patobek on December 11, 2014, 10:49:35 AM
Hello guys :)
Pretty new here :)
My question is if there is any material or any way to make a material which looks similar to rifle metal without having to texture the actual rifle?
This is a model I finished these days and rendered with KS and I want to apply a more realistic looking material to it if possible :)
Thanks.
http://i.imgur.com/kv7bk9z.jpg (http://i.imgur.com/kv7bk9z.jpg)
Title: Re: Rifle metal material
Post by: richardfunnell on December 11, 2014, 12:25:50 PM
Hi Patobek,

Can you show us an example of the texture you're trying to achieve?
I don't have a rifle handy ;)

Thanks!
Title: Re: Rifle metal material
Post by: patobek on December 11, 2014, 09:42:41 PM
Something like this :) http://farm9.static.flickr.com/8169/7923754896_e5857e3949.jpg (http://farm9.static.flickr.com/8169/7923754896_e5857e3949.jpg)
Title: Re: Rifle metal material
Post by: richardfunnell on December 12, 2014, 08:54:05 AM
Here's my quick attempt at that kind of material. I made quick part in NX to recreate similar geometry.

Starting with a metal material, I added a procedural bump texture, then adjusted the scale and bump height to get the textured effect.
Next, I used the procedural color curvature to get a slightly different material color on the rounded edges (which were added in NX) giving a bit more depth to the material color.
Lastly I added a little roughness under the base material properties to help scatter the reflections a bit more, and used a standard environment to light it.

How does this work for you? KSP attached.

Title: Re: Rifle metal material
Post by: patobek on December 13, 2014, 01:38:59 AM
Well I think its look better but its still rendering :)
We will se :)
Thanks for the mat.