KeyShot Forum

Contests => Previous Contests => Speed Render Contests => Topic started by: Will Gibbons on January 28, 2015, 01:51:19 PM

Title: Speed Render Contest #10 / Lego Gundam - STATUS: Upload Your Renders
Post by: Will Gibbons on January 28, 2015, 01:51:19 PM
PhillipeV8 has chosen this Lego Gundam for this week's Speed Render Contest.
Do your best rendering in 2 hours or less.

(https://d2t1xqejof9utc.cloudfront.net/screenshots/pics/4a47ff3cab3188aa8483fba0b4ff5b72/medium.jpg)

Please go to the following thread for the entire set of rules:
https://www.keyshot.com/forum/index.php/topic,9142.0.html (https://www.keyshot.com/forum/index.php/topic,9142.0.html)

Download the file from GrabCad: https://grabcad.com/library/lego-moc-gundam (https://grabcad.com/library/lego-moc-gundam)

Get after it!
Title: Re: Speed Render Contest #10 / Lego Gundam - STATUS: Upload Your Renders
Post by: bronson on February 01, 2015, 07:57:04 PM
Hi,

1:10 = apply materials, HDRI, move & rotate some geometries using KS5
0:40 = post-work using PS for rain effect, darker theme, background, etc

Hope you like it.

Bronson
Title: Re: Speed Render Contest #10 / Lego Gundam - STATUS: Upload Your Renders
Post by: Will Gibbons on February 03, 2015, 08:04:06 AM
Hah, funny. I like. Unfortunately, I've been too busy to do a rendering... Where's Esben when you need him to drum up some participation and excitement?
Title: Re: Speed Render Contest #10 / Lego Gundam - STATUS: Upload Your Renders
Post by: joseph on April 01, 2015, 12:19:34 AM
First experimental try. I copied the model and repositioned the elbow and hand on IRONCAD. Regards - joseph
Title: Re: Speed Render Contest #10 / Lego Gundam - STATUS: Upload Your Renders
Post by: Magnus Skogsfjord on April 29, 2015, 12:18:52 PM
EDIT: Seems like this thread has been dead for a while. Didn't notice that yesterday. Oh well.

Was a bit lucky with this one, since I had a bunch of Lego materials lying around in my KeyShot folder:)

Anyway, time spent:

10min on positioning geometry in NX.
25min on preparing the scene in KeyShot. Started with a black environment and added two spots in it. Used the edge blend/fillet function in KS with 0.01 radius. Used a lot of translucent material for the white pieces. regular plastic for the red pieces. Also added two spheres inside the eyes with area light (1W green light).
45min on rendering using samples render(256). Stopped after a while.
30min on photoshop editing. Attaching before and after photoshop edit.

Total time ~1hr 50min

Strange that they allow some LEGO figures on GrabCAD. Mine was removed due to a complaint, stating it was an irrelevant non-engineering object. Might have been too simple perhaps.

Title: Re: Speed Render Contest #10 / Lego Gundam - STATUS: Upload Your Renders
Post by: Will Gibbons on May 06, 2015, 04:40:45 AM
That's rad! Love the glow...
Title: Re: Speed Render Contest #10 / Lego Gundam - STATUS: Upload Your Renders
Post by: monkee on May 07, 2015, 02:09:40 AM
25 mins: Positioning model/environment
5 mins: Applying materials
55 mins: Rendering
30 mins: Photoshop (bullet ripple, etc.)

Total time: 1 hour 55 mins
Title: Re: Speed Render Contest #10 / Lego Gundam - STATUS: Upload Your Renders
Post by: Steve on June 19, 2015, 03:22:34 AM
Now that I'm working with 64 bit and a smashing 78 fps, I'm able to open this model.
While Magnus Skogsfjord beat me on the "arm pointing at viewer" picture (thanks for the "fillet function" hint), I present a movie cliche gangsta version.

Steve