transforming a UV Map?

Started by cfjackso, March 30, 2012, 12:26:04 AM

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cfjackso

Hi,

So I was wondering is there a way to transform/ non planer scale a texture using a UV Map in keyshot 3?  I have scaled it, but essentially what I am asking is, is there a way to scale in only one verticy?  If this isn't a tool currently it needs to be as it sucks to edit in photoshop and guess and check.

Thanks,

-CJ

KeyShot

If you click on the arrow left of the scale parameter in the texture tab then it will expand into two sliders for the horizontal and vertical direction. You can use the position tool to position the texture (or by setting the shift values also in the texture tab).

cfjackso

Thanks man!

I like how that feature couldn't be more hidden.

-CJ

br3ttman

#3
Yes, it'd be nice if you could expand all menus/advanced settings and leave them expanded, like you could in KeyShot 2.

Ed

" ... be nice if you could expand all menus/advanced settings and leave them expanded"

I agree.  Add a setting in preferences to expand all settings by defult.

Ed