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Fractal to obj?

Started by hugo, March 10, 2014, 10:48:57 AM

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hugo

I love 3d Fractals generation. I would like to know how this fractal was converted to an OBJ file? (see link!)

https://www.keyshot.com/keyshot-pi-day-fractal-download/2013/

KeyShot

It is not an obj file. It is a mathematical object within KeyShot represented only by an equation.

m2tts

Is this Fractal material still available for download? Can't find a link to it on your website.

KeyShot

The link on the webpage indeed seems broken. I have attached the fractal314.bip file.

m2tts

Thanks! I'll give this a look.

hugo

Quote from: KeyShot on March 11, 2014, 09:46:07 AM
It is not an obj file. It is a mathematical object within KeyShot represented only by an equation.

Well that tweaks my interest even more. Do you care to share what type of formulas are compliant with KS?
As you know there a several Fractal programs on the market. One of the best free ones is Mandelbuld3d
http://www.fractalforums.com/index.php?action=downloads;PHPSESSID=79e1c2ec50f431c01b78a9200db773f8

In fact there is a discussion there about How Mandelbuld3d can produce a 3d Voxel fractal output which then can be converted
into a huge or smaller OBJ file, with additional Freeware software.

KeyShot

KeyShot uses the formula for Julia fractals (http://en.wikipedia.org/wiki/Julia_set), and it is the 4D version based on quaternions rather than complex numbers.

DriesV

I wonder what surprise Luxion has in store for us on March 14 this year. :)

Dries

hugo

Quote from: DriesV on March 12, 2014, 11:33:10 AM
I wonder what surprise Luxion has in store for us on March 14 this year. :)
Dries

2 days have past and nothing had happened :)

However I would like to know how to enter a Fractal Formula info KS ?

hugo

Question to Keyshot

I have tried to replicate the translucent honey colors in the Fractal render. Which is really outstanding!
Somehow I always seem to fall short. I get far to much noise in my renders of this Fractal.
I'm hoping you have time for a short How to? :)

cheers!