Adapt geometry view to same aspect ratio as the real-time render

Started by Esben Oxholm, May 12, 2016, 01:52:17 AM

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Esben Oxholm

Hi.

It would be nice if it was possible to have the geometry view adapt to same aspect ratio as the real-time render when choosing the 'active camera' in the geometry view.

E.g. if the geometry view respected the ratio when using it to preview animations, it would be easier to asses if all parts and stuff kept within the frame or got out of the frame as wanted.

Best,