Which material type should be used for using textures created by SP or Quixel?

Started by fa2020, December 29, 2016, 08:30:26 AM

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fa2020

I'm going to use substance painter or Quixel Suite in order to texture my model but after exporting the textures I don't know which material type I should apply those textures. Is there any tutorial?

TpwUK

SP gives you the option to export as KeyShot textures. You still need to juggle a few but most correspond nicely.

Martin

fa2020

Quote from: TpwUK on December 29, 2016, 08:38:28 AM
SP gives you the option to export as KeyShot textures. You still need to juggle a few but most correspond nicely.

Martin
I know but where should I apply those textures? Advanced material?

TpwUK

Quote from: fa2020 on December 29, 2016, 08:43:11 AM
Quote from: TpwUK on December 29, 2016, 08:38:28 AM
SP gives you the option to export as KeyShot textures. You still need to juggle a few but most correspond nicely.

Martin
I know but where should I apply those textures? Advanced material?

Depends on the model and the type of shaders you chose when creating the textures in SP.  If working with Metals then use Metallic Paint that has more slots available for metal flake, clear coat etc.

Martin

Finema

Quote from: fa2020 on December 29, 2016, 08:30:26 AM
I'm going to use substance painter or Quixel Suite in order to texture my model but after exporting the textures I don't know which material type I should apply those textures. Is there any tutorial?
Hi
take a look here :
https://support.allegorithmic.com/documentation/display/SPDOC/Keyshot

in attachment a screenshot : substance Painter to keyshot