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Rim modeling

Started by fa2020, May 05, 2017, 07:35:04 AM

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fa2020

Hi guys,
I modeled this rim and rendered it using KeyShot. But I'm not happy with the result.

Will Gibbons

Quote from: fa2020 on May 05, 2017, 07:35:04 AM
Hi guys,
I modeled this rim and rendered it using KeyShot. But I'm not happy with the result.

Lol, then why did you share it! :P

Joke aside, what are you hoping to improve?

NM-92

Quote from: Will Gibbons on May 05, 2017, 09:56:17 AM
Quote from: fa2020 on May 05, 2017, 07:35:04 AM
Hi guys,
I modeled this rim and rendered it using KeyShot. But I'm not happy with the result.

Lol, then why did you share it! :P

Joke aside, what are you hoping to improve?

Actually, sharing my weakest renders on my very first post on this forum was a game changer for me. It really helped me improve and it's nice to see them once in a while to see the before/after progression.

Regarding the render, it's not the easiest model to get an eye catching image. You can try playing with the background or maybe putting the rim in context ? Search for some reference images. It can help you decide a particular style or look to go after.

Dylan

Do any real car wheels have seven bolt holes? I see four and five hole wheels a lot, but never seven. Not in Ireland where I live anyway.