Geometry import for Keyshot 2.2

Started by itsterril, February 24, 2011, 11:24:12 AM

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itsterril

I like the new feature of retaining the model tree when opening a ProE assembly in Keyshot 2.2. But i notices a few issue.

You can not open large data sets (it crashes), but the proE plug in will. The problem with that is that the plug in will not keep the model tree like it does when you open a ProE file. is it possible to get the plugin to carry over the model tree?

Thanks

guest84672

Yes - that will require some work, though.

Crash? You probably are running out of memory. What system are you on?

itsterril

a dell M6500, 64 bit xp, 12 gig ram

I get an error stating that there is not "geometry" in the files, (but it works through the plugin.)  I would be glad so show you through a same time if you are interested on seeing what is going on. Maybe you can get some ideas from it inorder to work on a solution....

guest84672

Wait - are you running CREO? The renamed version of Wildfire 5?

itsterril

no, we are on WF4  (just up graded at the end of last year)

guest84672

Hmm - then I don't see any reason why it shouldn't work. Send me a file if you can - thomas@luxion.com.

Thomas