Nike shoe - Scan, Retopo, Sole Slice and render.

Started by diegoev, March 30, 2017, 02:19:37 PM

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diegoev

Nike logo and and all nike designs belongs to nike tm
This is just one of many photogrammetry work iv'e done for Nike. Now that the shoe models are on sale I can show you a few of them.
Done on Agisoft Photoscan, Zbrush and rendered on Keyshot.





Bernardo Lickfold


Josh3D

Very nice! Always love seeing some soft good work here. Thanks for sharing!

jerry51311

Is the mesh texture on the upper made by Zbrush? Did you just use bump map in Keyshot or use Zbrush to sculpt the 3D surface?
Nice Rendering!

Will Gibbons

Quote from: jerry51311 on May 09, 2017, 08:29:51 PM
Is the mesh texture on the upper made by Zbrush? Did you just use bump map in Keyshot or use Zbrush to sculpt the 3D surface?
Nice Rendering!

Photogrammetry is a 3D creation method using a camera that captures a point cloud of data and then is assembled and cleaned up in a 3D program. The texture you're seeing is actual geometry (if I'm not mistaken), so bumps aren't required, nor is manual sculpting. https://www.wikiwand.com/en/Photogrammetry

jerry51311


jhiker

Is it just me that can't see a picture with the OP?  :-\

JimmyToTheBe

Woah, always cool to see some 3d scanned models in keyshot. Can you share this model?? go on pretty please

HaroldL

This must be a new function in Keyshot, an invisible render, 'cuz I don't see anything. ??? ???