Skull Ring

Started by nachoriesco, September 21, 2018, 03:31:30 PM

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nachoriesco

Hi! this is my latest entry, I wanted to achieve an pores and damaged silver finishing, I used the default Scattering Material "Open Cell Foam" wich I tweaked till get the desired finish.

For the first render I also used Image Styles as Bloom and Vignetting

On the second render I used a plane with Scattering Material to achieve the fog effect, I added an Spots Texture as Density Texture to render some irregularities on the fog.

Hope you like them




Rex


nachoriesco


Mikael Prous

The for is spot on!
Would you mind shearing the scattering medium settings?
Thanks in advance,
Mikael

jamesinv


nachoriesco

Quote from: Mikael Prous on March 07, 2020, 06:06:11 PM
The for is spot on!
Would you mind shearing the scattering medium settings?
Thanks in advance,
Mikael
Hi Mikael, thanks! maybe the following image could help, I used a plane for the fog with a texture applied, let me know if you need further information

nachoriesco