Simple "Text" node in Material Graph

Started by carloswhipsaw, January 18, 2021, 11:32:01 AM

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carloswhipsaw

I'd love to get a node in the Material Graph for adding simple text labels. My current workflow is to create text labels in Adobe Illustrator, save out as a .png, and drop it into the material graph (either into the diffuse channel or more commonly into the opacity channel of a material label). Unfortunately that means I have to keep Illustrator open and make changes while Keyshot is running, which bogs down my system. I really, really hate this workflow. If I could easily add a block of text using my system fonts to use as a diffuse or opacity map, this would make my life (and I'm sure others') SO much easier!





mafrieger


mafrieger

of course these are some slightly different approaches, but it's all about having a simple possibility to have "text-elements directly build within Keyshot"