Latest update - Texture Size Problems

Started by sprice, September 06, 2012, 07:28:30 AM

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sprice

Just updated to the latest update (3.3.15).  I do mostly wood product renderings, and with the latest update all of my texture scales are completely wrong.  I used to have the grain texture set at a (3) scale (using BoxMap), and now must increase that to a (3000) scale for it to show correctly.  Has anyone else had this problem?  Is there something in the settings that I can change, or should I just delete this last update?

Running Windows XP (32 bit); Keyshot 3.3.15

Thanks,

Spencer

sprice

Just as some extra info....deleting the update worked fine and the textures are back to normal.

guest84672

Yes - we noticed and will fix it shortly.