Why is Rhino plugin meshing?

Started by bjorn.syse, June 19, 2013, 02:42:04 AM

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bjorn.syse

Hi

When I run "Render" from the Keyshot menu i Rhino using the plugin, it seems that is spends an awful a lot of time meshing everything.


Created a mesh with 600 points and 454 polygons.
Created a mesh with 3026 points and 2985 polygons.
Created a mesh with 3026 points and 2985 polygons.
Created a mesh with 3026 points and 2985 polygons.

etc ...


I'm just wondering why it's creating it's own mesh? Can't it utilize the render meshes that Rhino has allready created and saved with the file and save use 99% of the export time?

Regards

- Bj

bjorn.syse

Also, if you still want to mesh, it would be good if this process would be abortable. Right now,  I can't do anything but wait for it to finish.

guest84672

We will rework this and make sure it always takes the mesh that is present in the file. Thanks for pointing this out.

bjorn.syse

Brilliant, thanks for your reply!

guest84672

The latest version of the Rhino plugin that I just posted will no longer mesh when a mesh is present.

bjorn.syse

Great news, thanks for the update, I will give it a try right away!

- Bj