"Softwheel" ZBrush Hardsurface

Started by josh_lynch, October 02, 2014, 07:18:33 PM

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josh_lynch

First time posting so hello to everyone! I just recently started using Keyshot and am blown away by this program.

I wanted to start posting here and get to know the community as I see so much great art here.

The model was created using Maya and ZBrush.

Thanks!




TpwUK

Wow, that's some introduction Josh - I like it a-lot

Martin

Despot


edwardo

nice.

you missed a 'w' in schwalbe (they are awesome tyres, especially the marathon range!!)

Josh3D

Welcome! Great detail Josh, all the way down to the weld joints!


josh_lynch

Thank you for all the kind words!

@edwardo - I will definitely fix that.

One thing I am trying to do with this wheel is add some smudges and scratches to the roughness of the painted metal materials. I want it to have a slightly used feel but not too heavy handed.

I have been looking into the materials and the only way I have found is to outright recreate the "Painted Metal" material using an "Advanced" material and plug in data via the "Textures" tab.

Is there another way to go about this?

Thanks in advance.

Josh3D

Hey Josh. Very simple. Just add a bump map to your paint material. There's a scratch texture in the the presets, but it's a bit heavier than you are probably looking for. Here's a quick way of creating all your maps at once. Metal Master also has a very nice way using labels to show texture that you can see here.