Perfectly matching multiple seperate models

Started by Callum, April 08, 2015, 05:10:04 AM

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Callum

I am wanting to render multiple different components (such as screws) individually for a storefront. The components are different all very similar with slight differences. I need the components to be in the exact same position and I'm just wondering which method to use.

I know it is possible to set a default camera but some of the models are in weird positions and all different. Is it possible to rotate a model to a suitable position and somehow get the coordinates of this position and then set these coordinates on all the other models?

Thanks in advance

andy.engelkemier

well, this is kind of a unique issue.
I'm pretty sure the models are all imported as they are in the 3D software, with coordinates based on their own bounding box.
This is something that is definitely done best in the modeling software, not keyshot. You Can adjust the position, but on import it's going to be zero. I type my position and rotation frequently to be sure they are the same, but it's only relative to where I imported it.