FRAMESHIFT GAME - Concept Art

Started by Andrea Chiampo, May 17, 2016, 06:50:17 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Andrea Chiampo

Hello there,
here I'm going to share a lot of stuff about my work done last year for a big project I've worked on.
I was responsable of all the Concept Art for this upcoming post apocalyptic sci-fi survival videogame named FRAMESHIFT GAME .

My goal was to design mutants creatures which are genetically engineered and cybernetically augmented to be powerful predators, specifically designed to kill or maim their human prey.
I also designed envirorment, products, weapons, buildings, etc.

For more info about the videogame feel free to have a read on thei website (they are currently in Alpha, realease in 2017) http://www.frameshiftgame.com/

Everything here is rendered in Keyshot, hope you'll enjoy them.

Cheers!

My Artstation: https://www.artstation.com/artist/ca_andreachiampo

Andrea Chiampo

Stalker Creature

A large cat-like predator mutant. Survivors believe DNA from a puma or other similar big cat was used to create this creature. Resides mostly in commercial areas, with the Frameshift A.I. directing it to patrol and protect resources in strip malls, gas stations, and similar areas.
Augmentations include:

Integrated endoskeleton, powered with a combination of organic and synthetic muscle, providing immense strength.
Extremely tough, fabricated teeth and claws to enhance ability to dismember or kill a human target.
Wireless capability to relay information and receive commands from the Frameshift A.I.

"Circuits become incandescent to dissipate heat."

Andrea Chiampo

Stalker Creature
"Stalker Creature having lunch, checking that behind everything is fine, Thanks a lot 2nd eye!"

Andrea Chiampo

Stalker Creature

Stalkers patroling a Stripmall powered by Medium Framecells.
These creatures creatures were incubated within those Framecells.
https://www.artstation.com/artwork/o0ovB

Andrea Chiampo

Here a GIF, from the render how it came out from KeyShot to final image.

guest84672

Awesome - and very creepy! How much post in these images?

Andrea Chiampo

Quote from: thomasteger on May 17, 2016, 07:36:06 AM
Awesome - and very creepy! How much post in these images?

Thanks Thomas!
Actually it depends, the first image, with the open mouth, only the slime and blur is done in Ph, the rest is pure keyshot.
Generally they are 90% KeyShot.

For the patroling stalkers, here the link of a GIF showing the pure render: https://cdn1.artstation.com/p/assets/images/images/001/977/905/original/andrea-chiampo-gif-stalkers.gif?1455473687

NM-92

I find the last ones really impressive. Love how the overall ambient looks. Great work !

Josh3D

Loads of creppy. Just thinking of seeing one in real life *shiver*

Well done.

Will Gibbons

Nice images. Definitely evoke a a strong emotion. Thanks for sharing.

Magnus Skogsfjord

#10
It looks like a game I won't be playing unless it is in broad daylight, with a couple of friends over, playing happy tunes in the background. Yikes.

Still, looks really great. Impressive work.

Andrea Chiampo

#11
Thank you all guys, still a lot of stuff to share here :)

Second beast, Leaper Creature

A small but powerful mutant that appears to be based on DNA from scorpion, grasshopper, and some type of invertebrate that envelops its prey with large jaws. Mostly found in residential areas, patrolling in or around suburban homes. Cybernetic augmentations include:

Powerful front legs for enhanced leaping.
Augmented tail for powerful stabbing ability.
Enhanced vision.
Wireless capability to relay information and receive commands from the Frameshift A.I.

https://www.artstation.com/artwork/RqQyW

TpwUK

Nice scorpibite :) ... Sooooo much to like in all of these so far, keep em coming ...

Martin

Andrea Chiampo

Observer Creature

A rather large flying insect-like mutant. It appears to be engineered from the DNA of wasps, praying mantises, and possibly other unknown insects. Patrols quickly throughout cities, relaying intelligence wirelessly back to the Frameshift A.I. It appears to be large and strong enough to pick up an adult human with its forelegs, but not much is known about its behavior.