Rendering products attached to the ceiling

Started by G2Art, February 16, 2017, 01:12:29 PM

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G2Art

Hi, What if the ceiling is my "ground"?  When I import a model of a pendant lamp, I get the shadows on the gound.

I need flip the "ground" and make it behave like a ceiling - I need it to be above the product and not below it, and I need to have the shadows above the product as well, as you would see them on a ceiling in a room.

Any tips will be appreciated. Thanks!

HaroldL

I suppose you could add a Plane (Edit>Add Geometry) to your scene then move it to ceiling height, apply a material and "mount" your lights or product to it.

Will Gibbons

Quote from: G2Art on February 16, 2017, 01:12:29 PM
Hi, What if the ceiling is my "ground"?  When I import a model of a pendant lamp, I get the shadows on the gound.

I need flip the "ground" and make it behave like a ceiling - I need it to be above the product and not below it, and I need to have the shadows above the product as well, as you would see them on a ceiling in a room.

Any tips will be appreciated. Thanks!

The solution to this is to build a box (room) have your model oriented in the correct position (attached to the ceiling) and import all that into KeyShot. As previously suggested, (if you don't have access to a 3D program) create a room using planes which can be added in KeyShot under the 'edit>add geometry' drop-down window. You can use the move tool in KeyShot to position everything as needed.