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Sci fi ship corridor

Started by cgvusal, July 18, 2018, 12:25:10 PM

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cgvusal

Title: Sci-Fi ship corridor

This is my first work in  Autodesk Fusion 360.
All modeling was done in Autodesk Fusion 360, modeling time 180 hours.
I use Moi3D for nice topology.
I use Autodesk 3D's max to put parts togethere i mean, wall, ceilling, floor, door, but after that, i realize that i can merge models even in Keyshot.
I use Keyshot for rendering, I love Keyshot, it's easy and fast.
I use Adobe Photoshop for post production.

Hope you like it :)

Josh3D

Greetings and welcome! This looks great. Look forward to seeing more.

cgvusal

Thank you very much Josh Mings right now i am working on gun concept i will post it when i am finish :)

feher

Wow Welcome. This looks nice! a lot going on but can still see everything.
The third and last image could use some opening up to really see the details. 
Thanks for sharing !
Can't wait to see more from you.
Tim

bdesign

Really awesome renders! Love the color palette, and +1 on Tim's observation about the details. That is one serious modeling effort!

Cheers,
Eric

cgvusal

Thank you so much for nice comment's guys :)

syrom

Great detail! Only issue I see personally is the lack for depth. Maybe experiment with different lighting techniques.

kiarash.tamizkar

well done,nice and clear renders

Eric Summers

I love the level of detail in these shots! It feels like something out of a video game or a movie.
Did you use a toon material for the lights?

cgvusal

Thank you very much Syrom, i try another lightings like Interior lighting in Project window, but it took long time for rendering, thats why i select Product lighting inside Project window for rendering, My noutbook is not that good to work on 3D.

cgvusal


cgvusal

Eric Summers Thanks :) I use many referance photos from Sci Fi style scenes or models. I use only HDRI lighting for lighting.

Eric Summers

Quote from: cgvusal on July 24, 2018, 08:17:47 AM
Eric Summers Thanks :) I use many referance photos from Sci Fi style scenes or models. I use only HDRI lighting for lighting.

Sorry, I could've been a little more clear with my question. In #4 at the top of the corridor are what I'm assuming are lights. Did you use toon material to get the sharp edges to be black?

cjwidd

you're first time in Fusion 360? #damson

Nobolut

Hey great job there, the amount of detail really punches! But as Syrom said, the depth isn't quite there. I think something that could be done in Photoshop is a little bit of atmosphere, like dust particles or lightrays coming from the windows on the right.

Another thing is that it's looks brand new in there, it must smell fresh paint in there! ;-) Why not add some ambient occlusion with a low samples amount? that way it would add some nice grain just to make it less smooth?

Awesome job anyway!