Koenigsegg Gemera #Clay2keyshot

Started by andreirotaru, October 11, 2020, 10:50:01 AM

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andreirotaru

Koenigsegg Gemera - Cloth/cover simulation done in Marvelous Designer 9, texturing and rendering done in Keyshot, post processing in Photoshop and Lightroom.

This was the first time trying cloth simulation so I'm still struggling in finding the best way to simulate it but this is the closest I got so far. I reckon the cover looks a bit stiff but I was pretty happy with the result, it looks like some sort of plastic cover rather than a cloth one. The next one will be better I guess ::)

rouzbehali

Hello, andreirotaru. That's a very nice shot. If you notice there is a gap between the fabric and the car. I'm not sure if it was on purpose but if you like to fix this, try to set the skin offset value to zero.  I have made a full tutorial on youtube to achieve this.
https://youtu.be/3dnc5Bq9864

I hope it helps. looking forward to seeing more shots from you.

ayyas.muh


andreirotaru

Quote from: rouzbehali on October 14, 2020, 12:50:49 AM
Hello, andreirotaru. That's a very nice shot. If you notice there is a gap between the fabric and the car. I'm not sure if it was on purpose but if you like to fix this, try to set the skin offset value to zero.  I have made a full tutorial on youtube to achieve this.
https://youtu.be/3dnc5Bq9864

I hope it helps. looking forward to seeing more shots from you.

That's a funny coincidence, I used that exact tutorial to create the cover for the car, your tutorial made me use this software. I did use that specific option but the gap is because of the Keyshot alignment, for the life of me I couldn't match it exactly so that the shadow is no longer there. Thank you for the tutorial, very helpful!