Snapping to the ground...

Started by ErnestoBaxter, July 14, 2013, 07:50:10 AM

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ErnestoBaxter

Hi all,
I'm having trouble assembling files imported from Zbrush into keyshot.
When I import the first object, I set it to snap to the ground, when I import the second one, keyshot never manage to import it to the right place.
I can do it without snapping it to the ground, but gets to messy, it's not the proper way to do it.
can someone help me please?
thanks in advance

guest84672

You should use "keep original", and then snap the entire model to ground in the scene tree.

ErnestoBaxter

#2
Thank you Thomas!