Author Topic: Copying an existing animation to a new model?  (Read 2732 times)

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Offline Kira

Copying an existing animation to a new model?
« on: February 19, 2015, 07:28:59 am »
Hello all, I have created an animation.  The model I used now has an update that I cannot import (We purchased the Keyshot version from GeoMagic / Alibre, then bought the Animation and VR upgrades from Luxion. There is no direct model import for these files).  Is there a way to copy an existing animation and paste it on a new version of the same model?  The individual parts/names are the same.

Offline TpwUK

Re: Copying an existing animation to a new model?
« Reply #1 on: February 19, 2015, 09:17:19 am »
Start an import and select Update Geometry, that should work, don't forget to save your current progress though just in-case it don't work as expected

Martin

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  • Guest
Re: Copying an existing animation to a new model?
« Reply #2 on: February 19, 2015, 09:49:43 am »
Martin, Kira can't do that since her version doesn't have importers. And the folks at Alibre haven't updated the plugin so you don't have LiveLinking available.

Kira, can you import a bip file, or only open it?

Offline TpwUK

Re: Copying an existing animation to a new model?
« Reply #3 on: February 19, 2015, 10:04:39 am »
Oops ... My apologies, didn't know that Thomas, thanks for correcting me ;)

Martin

Offline Kira

Re: Copying an existing animation to a new model?
« Reply #4 on: February 19, 2015, 12:34:16 pm »
Kira, can you import a bip file, or only open it?

     We were able to import and open bip files.  When importing a file to update geometry, KeyShot Closed or Stopped Working every time.  We could import small parts into a scene, but they showed up invisible (with orange outline-even after assigning material) or extremely huge. 

     We are trying KeyShot PRO now (thank you Bruno) and were able to import and update directly into the existing animation.