BMW - m4 - caustic experiment

Started by blender974, February 10, 2015, 12:19:14 AM

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blender974

Hello ,


http://img4.hostingpics.net/pics/703796finalpetit.jpg

i experiment caustic pass for cgi compositing :





what do you think ?

see you soon ;)

blender974


Adam_M

The image feels a little "overdone".

Also, I'd lower the car onto the wheels a little more, and also lower the vehicle and tires into the ground plate to give the appearance that its actually on the ground. It almost appears that it's floating now.

The bright spotlights in the top right, and especially the one on the drivers side window demands my attention and I lose out on the car.

Just my .02 cents.

blender974

comments really interesting ! thank you .

you are right for the wheels , and floating . even if the shadow hides a little

for the lighting is desired . I like the precision in the detail of the photo :)

SergioBL

#4
Man that looks really cool!! Can you explain how to achieve the reflections on the ground? Thanks!! :)

blender974

look this image !

http://img4.hostingpics.net/pics/363020pass.jpg


you assign metal material in your model, you activ caustic (and creat ground plan)  contrast the HDRI, and you have cautic in the ground.
after you composit with photoshop ;)

SergioBL