Author Topic: DXF Testing  (Read 891 times)

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Offline TpwUK

DXF Testing
« on: June 02, 2015, 07:09:27 pm »
Another pool, this time using pretty much default textures and messing only with scale settings. It was good to see DXF still getting some support from KS, and the flat surfaces look as good as any, but DXF was always crappy with spheres and curves and it shows in the render. I guess this render just affirms it even more, put poor quality mesh in, get a poor result out.