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Scene Bake to texture

Started by manticor, October 24, 2010, 03:51:07 AM

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manticor

Will the next version of Keyshot support baking the scene out to texture  for use in realtime applications.The ability to bake out the lighting/shading  to a different UVset would be a real game changer for realtime visualisation .

guest84672

Certainly an interesting point. We will look into this.

dennisvolkerts

Keyshot owns the hole game industry if they did that!!
Any reaction from keyshot if they ever will add it would be appriciated

KeyShot

I think it is something we could consider. Examples of how it should work would be great.

esaavedra76

hi, i agree with dennisvolkerts that keyshot would own the game industry with this. those who use zbrush for character creation will love this too. can you guys (someone from keyshot) confirm that keyshot 6 HAS this feature? (texture baking). thanks!!

rintintin

Can I plus1 this idea. Keyshot is a 1 way street at the moment. Any material setup has to be done again for real-time engines. If we could bake out Diffuse,Roughness,Metallic, Normal etc. Particularly now you have nodal material editor your heading into Substance designers territory.