Author Topic: glowing candle - quick solution  (Read 6698 times)

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Offline LayC42

glowing candle - quick solution
« on: April 23, 2016, 10:23:39 am »
hello everyone.

Today I solved a problem, that I carried around for a while. And here's a quick solution of a candle with glowing light.
 What do you think?

(no post!)

Offline TpwUK

Re: glowing candle - quick solution
« Reply #1 on: April 23, 2016, 03:48:55 pm »
It shows promise for sure, i would prefer to see a flame with a more pointed terminal and with some steps/flicker which should be doable with opacity  map somewhere  :-\

Martin

Offline LayC42

Re: glowing candle - quick solution
« Reply #2 on: April 24, 2016, 12:25:28 am »
hello Martin.
You can play with the material of the flame. I changed it to area light or xray. The 'long time problem' was the glowing effect.
Perhaps someone will pimp this flame and post his results?

Offline Finema

Re: glowing candle - quick solution
« Reply #3 on: April 24, 2016, 02:20:33 am »
Hi,
Without your section plane and an opacity map on the flamme texture as Martin said.

Offline Will Gibbons

Re: glowing candle - quick solution
« Reply #4 on: April 25, 2016, 06:44:52 am »
I like Finema's edit. That's definitely not bad for a quick solution. I think the ground plane could use some love. Also, would be interested to see what the scene looks like when the candle flame is the only light source. Does it put out enough light to illuminate the floor a bit?

Offline LayC42

Re: glowing candle - quick solution
« Reply #5 on: April 26, 2016, 01:10:06 am »
So - I was just playing with an opacity map (in this case I realize, when camera projection mode as mapping option can be useful).
And now I can build up a scene with more natural geometry.