Mesh Modeling - Various renders practice (+Erlenmeyer Flask)

Started by NM-92, May 16, 2016, 02:15:01 PM

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jasonbaldwin

Nice work. I'd offer this bit of constructive criticism: carrots aren't shiny unless they're cooked and glazed. The darker stripe down the middle implies reflectivity.

NM-92

Hi Jason. The reflectivity is intended in this one. The carrot render is supposed to be an inflatable carrot balloon.

NM-92

#17
Final version of the shattered glass scene. I'm quite happy with the outcome. Enjoy !



EDIT - post production of post production made by a friend :P


TpwUK

Turned out well NM-92 - The post motion blur has that bit extra going for it.

Martin

Will Gibbons

Yeah, this is pretty awesome. I like the motion. It's a nice break from static renderings.

NM-92

Thanks guys. I struggled a bit as i'm new to the software but i managed to finish it pretty decently.

NM-92


NM-92

First try on texture painting in Blender. I practiced painting the rust mask and UV mapping it to the model. Scene is from BlenderGuru.


Magnus Skogsfjord

Not sure if I am a fan of the surrounding scene, but the jerry can sure looks nice! Goodie :)

Despot

The shattered glass is cool Nicolas, the Jerry can also, although I'm with Magnus on the background, it's a little too busy for me :)

NM-92

Thank you both. That procedural was a bad choice for the background, i agree.

TyRuben

So much awesomeness -- wow -- inspiring -- thank you for sharing these -- !


NM-92

Thanks TyRuben ! I've learnt a lot these last couple of days.


NM-92