Problems creating more than one lable on a material with bump maps only

Started by pdm1, July 15, 2016, 07:02:13 AM

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pdm1

Fairly new to KeyShot so I hope this isn't just my poor skill level.

I am trying to put several labels on a material only using the Bump channel on each label. - to replicate embossed features on a plastic part.  However the second "Bump only" label always covers over the first.  even if there is no overlap in placement.  KeyShot is only allowing me to render one label with a "Bump map only" per material.  If I add a diffuse channel to either label then it will show both labels.
The base material has a texture and this works fine.

I am running KeyShot 6.2.85 on Windows 7 enterprise.  The model was produced In Creo 3 - M020.  I have been able to replicate this problem in all the models I have tried.

I have attacked the .ksp file

Is KeyShot only capable of this or is it a bug or am I doing something wrong!

Any help would be appreciated.

Finema

HI

"However the second "Bump only" label always covers over the first."

Use transparent PNG without background for the emboss image

or

Use Opacity > see my screenshot

bdesign

You can use a Bump Add node, or multiple nodes in succession, to combine as many bump/normal maps as you'd like on one material. I just combined your bump maps on one of the Plastic material labels.

Eric

pdm1

Agghhh.  It was so easy!  Why didn't I think of that!

Thanks for your time and support.

Kind Regards


bdesign

You're very welcome. Glad to help. I think the "seemingly obvious" can very well be overlooked by even the best of us, at times :)

Cheers,
Eric