How to adjust the pivot for animation

Started by thisfrankie, October 27, 2016, 08:02:53 PM

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thisfrankie

Hi,

I used Rhino 5 to create an turning knob and its axis does not align the XYZ, how to adjust it?

Thanks

thisfrankie

What I am saying is how rotate the object's axis

INNEO_MWo

An example would be very helpful to help you - I guess

Will Gibbons

In KeyShot Edit>Add Geometry>Add Cube.

Scale the cube if desired to a bit smaller than your dial. Align the center of the cube to the center of your knob's pivot. Right-click the knob>move part, then in that little dialogue box where it says 'Pivot'... self, to the right, choose 'pick' and click on the cube you added. Now, the pivot is centered to the cube's center and you can rotate around that. You can move that cube and the pivot will move with it.

Does that help?

thisfrankie