Author Topic: Material Boolean Animations: WIPs  (Read 8887 times)

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Offline bdesign

Material Boolean Animations: WIPs
« on: January 22, 2017, 07:44:16 pm »
I had started doing some testing with material based booleans a while back, then put it on the backburner. I now know that this will be a new feature in KeyShot 7, but thought I'd post a couple of WIP examples nonetheless.

Cheers,
Eric

https://vimeo.com/197055937
https://vimeo.com/197056110

Offline TpwUK

Re: Material Boolean Animations: WIPs
« Reply #1 on: January 23, 2017, 01:22:24 am »
Oh, now that's clever - Colour me impressed !

Martin

Offline Esben Oxholm

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Re: Material Boolean Animations: WIPs
« Reply #2 on: January 23, 2017, 01:59:43 am »
Is this something done directly inside KeyShot?
I'm not sure I fully understand what is going on :)

Looks cool, though  8)

Offline LayC42

Re: Material Boolean Animations: WIPs
« Reply #3 on: January 23, 2017, 01:52:14 pm »
That is driving experimental features like backside mask to its limits.
Cool thing Eric!

Offline Will Gibbons

Re: Material Boolean Animations: WIPs
« Reply #4 on: January 24, 2017, 07:39:52 am »
Flipped normals (inside-out) cube with metal material and surface backside mask applied to opacity of 'cutter' geometry? Just a guess. Really cool.

Offline DMerz III

Re: Material Boolean Animations: WIPs
« Reply #5 on: January 24, 2017, 01:02:31 pm »
 ??? My brain is still trying to understand, I think I get it, but then I don't. I'm sure more explanation will come soon with a well-written post by Eric.

Offline El Polo

Re: Material Boolean Animations: WIPs
« Reply #6 on: May 23, 2017, 04:52:45 am »
Awesome! :)
It is a native KeyShot animation "Cube Cutter"?
> How did you do this?
> Could you share the .skp linked to this animation?
Great job and hope you will show us other boolean animations like this one!  ;)

Offline Esben Oxholm

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Re: Material Boolean Animations: WIPs
« Reply #7 on: September 03, 2017, 01:09:48 am »
Did anyone figure out how to set this up?
Would be really useful for a project I'm working on.

Seems like Eric has been inactive for quite some time  :-\

Offline INNEO_MWo

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Re: Material Boolean Animations: WIPs
« Reply #8 on: September 03, 2017, 09:47:34 pm »
I'm pretty sure that a "Boolean part" with a backside surface mask in the transparency channel would show this effect.

But I have to give this a try.

Offline Esben Oxholm

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Re: Material Boolean Animations: WIPs
« Reply #9 on: September 03, 2017, 10:24:03 pm »
I'm pretty sure that a "Boolean part" with a backside surface mask in the transparency channel would show this effect.

But I have to give this a try.

Yeah, I thought too but couldn't make it work. Let me know if you succeed!

Offline INNEO_MWo

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Re: Material Boolean Animations: WIPs
« Reply #10 on: September 04, 2017, 12:08:49 am »
Not yet. Eric is still the nut cracker hero.
I even played with the new ray mask in 7, but couldn't make it work.
Sorry Esben. I have to think about it for a while.
I'll post a solution if I have one.

Uncracked nuts' annoying me.

Offline Will Gibbons

Re: Material Boolean Animations: WIPs
« Reply #11 on: September 05, 2017, 08:41:36 am »
Is anyone sure it was animated in KeyShot? hahaha

Offline Esben Oxholm

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Re: Material Boolean Animations: WIPs
« Reply #12 on: September 05, 2017, 11:01:21 am »
Is anyone sure it was animated in KeyShot? hahaha

Ha, that is a good point. It is just that he says that it is a material based boolean. Would love to see that ksp!

Offline Will Gibbons

Re: Material Boolean Animations: WIPs
« Reply #13 on: September 06, 2017, 09:02:51 am »
Is anyone sure it was animated in KeyShot? hahaha

Ha, that is a good point. It is just that he says that it is a material based boolean. Would love to see that ksp!

If only rendered in KS, maximum troll level will have been reached.

Offline INNEO_MWo

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Re: Material Boolean Animations: WIPs
« Reply #14 on: September 06, 2017, 10:53:05 am »
I played a lot but can't find the right material graph setup combining the nodes. It has to do something with emissive material and the right label material and the backside surface mask in the transparency channel or maybe an occlusion.


I try to send a PM to Eric Brock the master nut cracker ninja.