Filmic color configuration for more realism

Started by Metin Seven, February 27, 2017, 03:50:58 AM

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DriesV

Quote from: dmerziii on March 17, 2017, 07:35:41 AM
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This was a problem because the default in Blender/Cycles was sRGB, so everyone was making 'decisions' within the program about lighting/color with sRGB 'blinders' on. I'm not sure that's a problem in Keyshot? When we output our images from keyshot and open in photoshop, the image is untagged RGB, we then assign a profile (translation of how the colors should be represented).
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All 8bpc output from KeyShot, as well as the realtime view, is a linear to sRGB conversion. Our renderings do not have an sRGB ICC profile embedded (hence why Photoshop prompts you how it should handle color management), but they are supposed to be interpreted as sRGB.

Dries

DMerz III

Thank you for the clarity Dries!

Good to know. Will keep this in mind for our workflow from now on.