Automotive Renderings

Started by bmxrider21, January 28, 2011, 03:24:30 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

bmxrider21

My first automotive renderings in keyShot 2
Waiting for your feedbacks...  :)










EGON

Third one down++++ Nice work! Keep it up.

JeffM

Nice first post :)

You may want to try bumping up the gamma in the "realtime" tab a bit. Try 1.8-2.2.

The motion blur on some of the backplates is a bit rough. Are you working in Photoshop for this effect?

bmxrider21

JeffM, thanks for your advice on gamma settings, I will definitely try it out
Yes I agree that my motion blur letting me down... and I do use photoshop to achieve that effect, doesn't seem to work right for me, may be I'm doing something wrong...
I would love to achieve similar effect to this photo:



May be you guys got some advices on how to achieve that look?


JeffM

The curved motion blur would be very very tricky to do manually, so EGON's link would be great.

For straight stuff, give the radial blur filter in "zoom" mode a try. You will want to isolate different areas of the image and apply the filter with different settings. the areas of the image closest to the camera need the most blur and less as you get further back.

bmxrider21

Thanks guys!
VirttualRig does exacly what I want, but it's a bit pricey =/
I think I will have to stick with photoshop, and work my way around it...

jlowap

Also, have a look at your wheels again... when you apply radial blur in photoshop, ensure you select the area of the wheel even if it is on another layer.