Closing Keyshot

Started by falco, March 14, 2017, 02:24:33 AM

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falco

Hi,

I'm new to Keyshot and was hoping someone could point me in the right direction.

Is there anyway I can close my current project in Keyshot without shutting down the actual software? I just want to close the specific project i'm working on.

Thank you,

Mark

DriesV

File > New... (Ctrl/Cmd + N)?

Dries

mattjgerard

I know what you are trying to do, but no you can't. The app can't be open without a keyshot project open. Probably for the same reason KS can't have multiple projects open in one instance of keyshot, but needs to launch a separate instance of KS for each project you want open, negating the possibility of copying and pasting between projects.

Its just the way the app works, more common for this practice in the windows world. Lots of other windows apps act the same way.

Will Gibbons

#3
Quote from: mattjgerard on March 14, 2017, 06:17:06 AM
I know what you are trying to do, but no you can't. The app can't be open without a keyshot project open. Probably for the same reason KS can't have multiple projects open in one instance of keyshot, but needs to launch a separate instance of KS for each project you want open, negating the possibility of copying and pasting between projects.

Its just the way the app works, more common for this practice in the windows world. Lots of other windows apps act the same way.

Not exactly... Not sure about Windows. I'd assume you can. I'm on a mac. I just duplicated the app using the built in Script Editor. You can then run as many instances as you want. A quick search online will explain how. Probably the same info is out there for windows.

To OP: You could run multiple sessions, then close the previous one, but not sure why you'd want to. Does it take KeyShot long to launch on your machine? If so, a couple things you could try: 1. Reduce items in your library... so if you have some large files like HDRIs or high-res backplates you don't use often, you could delete those. Additionally, you could (if you aren't already) install an SSD and make sure your apps are all installed onto that SSD which should make it much faster.

mattjgerard

On windows, well, on my machine at least, if I double click on multiple KS projects, each one will open in its own instance of KS. They won't all open within one instance. On a mac, if the app doesn't support having multiple projects open, double clicking on a 2nd keyshot project in the finder will usually close the current project and open the one you just clicked on without acutally exiting the program. Not so on windows. I am constantly closing projects and opening projects throughout the day, which probably results in the KS app being launched dozens of times per day if I don't use the File-> Open... menu item. While this seems trivial, especially since I do run my apps off an SSD, it still is a little inefficient and annoying. I certainly would have found a workaround or get really good at using the File-Open... menu items if I was on a spinning disk.


Will Gibbons

Quote from: mattjgerard on March 14, 2017, 09:27:53 AM
On windows, well, on my machine at least, if I double click on multiple KS projects, each one will open in its own instance of KS. They won't all open within one instance. On a mac, if the app doesn't support having multiple projects open, double clicking on a 2nd keyshot project in the finder will usually close the current project and open the one you just clicked on without acutally exiting the program. Not so on windows. I am constantly closing projects and opening projects throughout the day, which probably results in the KS app being launched dozens of times per day if I don't use the File-> Open... menu item. While this seems trivial, especially since I do run my apps off an SSD, it still is a little inefficient and annoying. I certainly would have found a workaround or get really good at using the File-Open... menu items if I was on a spinning disk.

Right, KS doesn't behave as Photoshop does with multiple document support.

DriesV

I am still wondering why File > New... doesn't do the trick as the original poster just wants to close his project. :)
Btw, it is good to know that KeyShot doesn't use any CPU power for a new scene without any geometry in it.

Dries