Nick's new renders and material studies

Started by nicordf, April 04, 2017, 05:09:43 PM

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nicordf

I've been away for a while, an realised my previous topic expired already. But now I'm back and I'll create a new one!


Will be posting some renderings and material studies I've been doing on lunch time (plus a sneaking hour here and there)


Downloaded the model from threedscans.com to try to achieve that bank note portrait look. All done in material graph.

nicordf


richardfunnell

I really love that speaker mesh, well done :)

It's making me want to try out something similar!!

nicordf


NM-92

Love the toon character. I imagine that coming out from a bill.

nicordf


Quote from: NM-92 on April 05, 2017, 04:25:48 PM
Love the toon character. I imagine that coming out from a bill.


Thanks Nico! that was the idea from the beginning, to create a procedural-one-size-fits-all material with that bill look, but I guess I couldn't explain my idea in English hahaha.

Josh3D

Oooo, that grill mesh is mesh-eriffic. Cool bill material too!

nicordf


Quick lunchtime Dragon render. Just realised that interior mode handles DoF way faster! ;D


Magnus Skogsfjord


nicordf


nicordf


Interior lighting study, the cart model was downloaded from dimensiva.

nicordf

Just rendered a quick material study for a tarnished bolt downloaded from GrabCAD. Things you get done having lunch in front of your computer  :)

NM-92


nicordf


Will Gibbons

Yeah, this is cool. I'd encourage you to find a more interesting background. Maybe some gradient or bokeh effect. Find out a color combination that works best.