Author Topic: Some testing shots  (Read 5300 times)

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Offline JeffM

Some testing shots
« on: April 12, 2011, 07:48:10 pm »
We're always working on cool new stuff here, and here are some shots that come out of my testing.

Here is the Eldorado with scientifically accurate measured DuPont paint on the body, rendered in a measured lighting environment that accurately shows the color.


These shots are form secret things  :)



Offline Chad Holton

Re: Some testing shots
« Reply #1 on: April 13, 2011, 04:29:06 am »
Secret things, eh? ... sounds interesting.
Great shots - The shot with the key looks fantastic!

Offline Nero7

Re: Some testing shots
« Reply #2 on: April 13, 2011, 05:30:13 am »
WOW :o, great job, it realy looks amazing.

Offline Speedster

Re: Some testing shots
« Reply #3 on: April 13, 2011, 08:15:08 am »
Ahh, the "Key to Success"!

Jeff, in the Eldorado image, are you using DofF or Bloom or both?  There's a general softness which I find disturbing at the front of the model, and especially on the chrome.  I use Rodder's Journal Magazine as my photographic guideline, where the chrome always has sharp catchlights and reflections.

But beautiful as always!

Bill G

Offline jbeau

Re: Some testing shots
« Reply #4 on: April 13, 2011, 10:00:12 am »
 I hope the secret can be handled as a separate pass. This, "in-render" stuff should be handled in post for a variety of reasons... I would really like to hear more about the roadmap for upcoming tech via KS. IRay is now standard in 2012 Autodesk releases with an integrated workflow. I would like to stay in KS and it would be helpful to know where this is all going...

Offline PhilippeV8

Re: Some testing shots
« Reply #5 on: April 13, 2011, 11:39:47 am »
"testing shots" ?  Wrong thread .. this is for AMAZING shots only .................  8) ;D

Offline Burkhard

Re: Some testing shots
« Reply #6 on: April 14, 2011, 05:26:36 am »
really amazing. ;D ...and now with Physical Sky... ;)

Offline trice1

Re: Some testing shots
« Reply #7 on: April 14, 2011, 07:18:40 am »
Amazing shots from my newbie vantage point! However, from my experience with wood, that key would have to be about 14 inches long (35cm.).   ;D

Offline jbeau

Re: Some testing shots
« Reply #8 on: April 14, 2011, 11:53:10 am »
really amazing. ;D ...and now with Physical Sky... ;)

Physical sky sounds interesting. I hope there is plans for FBX to support direct lights as physical Sky data, similar to Octane:)

Offline Gordon Lardi

Re: Some testing shots
« Reply #9 on: April 14, 2011, 07:56:39 pm »
great work :)

Offline xcut0r

Re: Some testing shots
« Reply #10 on: April 16, 2011, 09:00:57 am »
Terrific WORK ! :o

Offline feher

Re: Some testing shots
« Reply #11 on: April 18, 2011, 12:48:25 pm »
Nice Viper ! I tell you, that wood on the last image is amazing. Nice work.
Thanks for sharing.
Tim

Offline andy.engelkemier

Re: Some testing shots
« Reply #12 on: April 19, 2011, 05:26:33 am »
Is that a soften edge texture I see on the key, or did you actually model tiny tiny radii on that thing?