Porsche 911R rendering

Started by Nils Piirma, June 16, 2017, 05:06:56 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Nils Piirma

I had a bit of time at my disposal so i tried to render something in the beta version. Here's the outcome.

Josh3D

Using any new features or is this just to compare with previous version?

Despot

I can see Chromatic Abberation, if I'm not mistaken...

Nils Piirma

I was using chromatic abberation yeah. i was just trying to see the speed improvements when it came to area lights. i am also in the process of discovering the configurator.

http://dl.nilspiirma.com/25.png
http://dl.nilspiirma.com/1.png
http://dl.nilspiirma.com/3.png

Will Gibbons

Quote from: Nils Piirma on June 17, 2017, 10:40:24 AM
I was using chromatic abberation yeah. i was just trying to see the speed improvements when it came to area lights. i am also in the process of discovering the configurator.

http://dl.nilspiirma.com/25.png
http://dl.nilspiirma.com/1.png
http://dl.nilspiirma.com/3.png

Awesome. Glad you're digging into that. The rendering up top looks clean as always.