Author Topic: Opacity Control in Scene Tree?  (Read 3234 times)

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Offline cgrill

Opacity Control in Scene Tree?
« on: April 29, 2011, 08:28:18 am »
Just curious if anyone else would like to see a control option in the Scene Tree to adjust opacity for different parts.  We could really use something like that to help with exploded views and part dissections. 

Cheers,
Chris

guest84672

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Re: Opacity Control in Scene Tree?
« Reply #1 on: April 29, 2011, 04:54:37 pm »
Interesting idea. Have it in the scene tree rather than part of the material. I like it.