Applying a bump through curvature mask ?

Started by zooropa, August 23, 2017, 03:04:50 AM

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DriesV

#15
Hi Esben,

It is quite similar, but the limitation in your setup is that the (exact) bump height is hard to control. The Height will also be limited to a maximum of 1, since the maximum value (brightness) of a texture is 1.
You would need to add a 'Color To Number' node in between the Curvature texture and the Noise texture, in order to control/extend the Bump Height.

Dries

Esben Oxholm

Quote from: DriesV on September 29, 2017, 02:02:37 AM
It is quite similar, but the limitation in your setup is that the (exact) bump height is hard to control. The Height will also be limited to a maximum of 1, since the maximum value (brightness) of a texture is 1.
You would need to add a 'Color To Number' node in between the Curvature texture and the Noise texture, in order to control/extend the Bump Height.

Okay, cool. Thanks for the clarification.

DMerz III