Bug of sketchup camera / scene import into keyshot 7

Started by Yulin, September 05, 2017, 02:11:24 PM

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Yulin

Hi everyone !

Have you already noticed this bug ?
When sketchup model import into Keyshot7 (even the newest version 7.456),  the vertical  axis of carmer is still Y even you choose Z is vertical axis when you import the sketchup files, only the model are rotated but the carmer are not, that cause carmers/scenes has 90 degree rotated from model, it's really upset for me because I always like to use sketchup carmers as the start of rendering. Hope you can fix it soon.... because I have to use keyshot6 now  :(