Is there any way to succsesfully scale an object and keep the labels properly stuck in place? I've read before that its not, but they are "labels" and therefor stuck with adhesive, right ?

Anyway, part of the issue I'm having is that I've textured a lens in its own scene, but when I import it into my other scene, it comes in at 0.1 scale, and when I reset it to 1, all the labels go wonky, as expected. So, I need to either me able to import the bip at a scale of 1 (which I can't find a setting in the import dialogue for) or need to be able to scale the object keeping the labels in place (which would be the perfect fix, as this would fix alot of other stuff I come across)
First image is in its own project scaled to 1
Second is imported, and its scaled itself to 0.1 when imported
Thanks-
matt