Author Topic: NGSF-1 Infiltration unit  (Read 4201 times)

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Offline J583

NGSF-1 Infiltration unit
« on: May 31, 2011, 02:42:39 am »
Hi Everyone

   This is my first time posting here in the forums and I just wanted to share with your guys a recent project I did for a class. Model was done in Maya and I added the decals and scratches in Photoshop. I am blown away by the intuitive process of Keyshot; be able to see the preview taking shape saved many hours of work and fine tuning. I am definitely using Keyshot for my next project.

 Thanks so much to the Keyshot developers and staff. 

        Jei Lee

Offline PhilippeV8

Re: NGSF-1 Infiltration unit
« Reply #1 on: May 31, 2011, 03:28:18 am »
This the 1 that took Bin Laden ?

Offline J583

Re: NGSF-1 Infiltration unit
« Reply #2 on: May 31, 2011, 11:54:40 am »
This the 1 that took Bin Laden ?
Hi Philipe

  I really doubt it...

       Thanks  :)

Offline PhilippeV8

Re: NGSF-1 Infiltration unit
« Reply #3 on: May 31, 2011, 12:02:34 pm »
He looks like he could've ...  ;D

Nice work !  Keep it up.

Also i was wondering, can you move the parts to "open" the helmet ?  Would be nice to see a render of one that's open on a table or such ..

Offline J583

Re: NGSF-1 Infiltration unit
« Reply #4 on: May 31, 2011, 12:13:25 pm »
Thanks Philipe!  Yes I originally had that in mind when I was designing it/ Here is a shot of the WIP of the inside.

guest84672

  • Guest
Re: NGSF-1 Infiltration unit
« Reply #5 on: June 02, 2011, 05:16:34 am »
Great work. Maybe a bit dark. Try and adjust the Gamma value under the realtime tab to 1.8 - 2.2.

Thomas

Offline J583

Re: NGSF-1 Infiltration unit
« Reply #6 on: June 02, 2011, 02:53:54 pm »
Thanks Thomas!! I agree I think is a little bit dark as well. I'll play with the gamma to see what other results I can get. Thanks for the comment!!

 Cheers!