Skin Material and mixed questions about keyshot

Started by LS3D, June 17, 2011, 07:44:34 AM

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LS3D

Hello,

First of all, Keyshot is amazing! I can't believe how fast it is, and how easy it is to change everything from environments to materials.

I'm very interested, (like many character artists I suppose) by the skin material and the quality it produces in renders.

So I have some questions:

1. Why specular maps aren't supported in the skin material?

2. Will the skin material have slots for image maps for translucency, ior, roughness, transmission and diffuse?

2. Does Luxion plans to use a node system in the future?

3. Any plans for lens bokeh effects, and chromatic aberrations?

I love the concept of keyshot, and how easy it is to create a film quality render in a matter of minutes, but at this moment keyshot feels a bit like a ferrari without brakes :)

Thanks a bunch!




LS3D