Why lines in rendering?

Started by PeterSwift, June 04, 2018, 02:03:32 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


I get these stripes in the rendering because of the bump. noise texture.
Also have a roughness on it.

Why is this? how to avoid this in general?


Have you tried right-click > Edit Geometry > Edit Normals > Calculate Vertex Normals?


Never used that before, but tried it now and it doesn't work.   I Think i figure it out. I used the plugin for fusion360. That export feature has a lot of problems, you can only save your keyshot file locally for some reason not in a server and Nurbs is not included. Think it was something to do with that. Now I remember why I can't use the plugin :)