Renderweekly Submissions

Started by nicordf, July 20, 2018, 09:28:52 AM

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nicordf

Long time no see guys!


I've been running flat with work, but have been able to squeeze out a few renders for the renderweekly challenge, it's hell of a good chance to push the rendering limits as much as possible.


I can upload the material graphs and/or textures maps if someone needs them, and I'll keep updating the topic with the high res images whenever I render something worth showing.


(BTW, I heard that KS8 will have displacement maps??!?! Exciting news!)


Nick


bdesign

Wow Nick. These are really great shots! The lighting and DOF is superb. Beautiful warm/cool contrast happening. Did you use a combination of HDRI and area lights? Also, the wood textures you photograph and create yourself are excellent. I used one a long while back for a render of a burned wood stamp, here: https://www.keyshot.com/forum/index.php?action=dlattach;topic=14127.0;attach=41509;image

Cheers,
Eric

syrom

Well About time displacement gets implemented. :)

nicordf

Quote from: bdesign on July 22, 2018, 09:38:10 PM
Wow Nick. These are really great shots! The lighting and DOF is superb. Beautiful warm/cool contrast happening. Did you use a combination of HDRI and area lights? Also, the wood textures you photograph and create yourself are excellent. I used one a long while back for a render of a burned wood stamp, here: https://www.keyshot.com/forum/index.php?action=dlattach;topic=14127.0;attach=41509;image

Cheers,
Eric


Thanks Eric much appreciated! For these two I used HDRI lighting as it achieved what I wanted fairly quickly. What I did though is to render them in interior mode, which I´ve seen bounces rays more nicely.


Awesome use of the american oak texture BTW, I had to zoom up to the max to figure out the way you achieved that scratched awesome look! For the burned edge, you used a curvature texture right? How did you manage to get rid of the noise, cranking up the samples?

bdesign

Hey Nick-

No Curvature texture used. I created some new maps in Photoshop from the existing KeyShot logo map. I put together a little tutorial under the original thread, which can be found here: https://www.keyshot.com/forum/index.php?topic=14127.msg71544#msg71544 .

Cheers,
Eric

Josh3D

Shh. The D-maps are a secret :)

These look great - LOVE that wood texture.